Code Camp 2014: Unity3D and Azure – Simplified approach to storing game data in the cloud

Join us for the sixth annual Chicago Code Camp at the College of Lake County campus on April 26th, 2014 for Andrew Boudreau and Dylan Ryan’s presentation on the following: Unity3D and Azure – Simplified approach to storing game data in the cloud “Games are more fun when you are competing against others. Unity 3D …

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