Join us this week as we explore Diagnostic and Error reporting in Unity3D Apps and Games. Our very own Ryan George will show us how he has integrated into a service layer that serves as a proxy (via Azure) to LogEntries to assist in troubleshooting and logging for what is happening “behind the scenes”.
Thursday, May 14th at 6PM
mLevel Office – 205 W Wacker Drive, Suite 422, Chicago, IL
To register visit: http://www.meetup.com/Chicago-Microsoft-NET-Technologies-Group/events/194133382/?a=ea2_grp&rv=ea2&_af_eid=194133382&_af=event