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reduce training development time

How to Reduce Training Development Time from 2 Months to 2 Weeks

If you’re wondering how you can reduce training development time in your L&D initiatives, you’re not alone. Creating, developing, designing, publishing, and distributing training courses takes an enormous amount of effort – not to mention all the revisions and input that happen along the way. Recently Robin DeFelice and Karl Kapp released an update to …

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Game Development: A Designer Perspective

As a second semester, part-time student enrolled in the Master of Science in Instructional Technology program at Bloomsburg University, I recently completed a course named “Gamification”, taught by Dr. Karl Kapp. Structured in a weekly online environment, our class was granted access to use the highly engaging cloud-based eLearning platform mLevel to enhance our course …

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Is Microlearning the Future of Education?

In today’s technology driven world, information is available at the touch of a button, or even a voice command. Whatever the subject, all it takes is a quick Google search and learners are faced with a deluge of information. This amount of information, while useful in many ways, also presents a unique and rather complex …

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mLevel Runs Agile With a 5-Day Design Sprint

“We’re gonna build and test a realistic prototype in five days.” This is the mantra of the design sprint, a fast and collaborative design process first brought to life by Google Ventures. They claim you can solve big problems and test new ideas in just five days… sounds great, right? The product team at mLevel …

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Compete and win (engagement, knowledge, results)!

As I was planning this post, I knew I wanted to talk about competition, and the phrase “a little friendly competition” popped into my head. I thought there was a specific saying that included this, but my friends Google and Siri were not able to find it. Instead, I’ll paraphrase the quote I had in …

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Spacing learning for greater impact (with games)

Looking to make a bigger impact with your learning initiatives? Sometimes researching learning theory can provide inspiration. I recently read a great summary of the research on the spacing effect (also known as spaced repetition) by Will Thalheimer. Doesn’t sound interesting enough? Maybe these quotes from the article will get you interested: “The spacing effect …

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Engaging scenario-based training for players, and simple set-up for learning professionals

Many learning professionals realize the value and benefits of scenario-based e-learning, but don’t have the time or resources to build and incorporate them into their learning programs. With mLevel’s newest Path Finder game, we’ve introduced a ‘guided discovery’ learning method into our existing platform that provides an immersive learner-centric approach with a simplified set-up for …

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Giving You the Tools to Learn Better

Our focus at mLevel is equipping our players to learn in the most successful fashion, while having fun through various activities. mLevel 2.0 introduces new functionality and enhanced existing features to better suit that need. We hope you enjoy the new tools that aid you in achieving mLevel Mastery, and grasping your mission’s content. Knowledge …

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mLevel 2.0 is nearly here!

If you haven’t heard, mLevel 2.0 is planned for release in the next couple of months. With our second major release comes some exciting functionality as well as a completely new look. Our ongoing mission is to increase employee engagement in learning objectives AND improve learning and retention of your most important information – the …

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