MLevel

Game-based Learning

Game Development: A Designer Perspective

As a second semester, part-time student enrolled in the Master of Science in Instructional Technology program at Bloomsburg University, I recently completed a course named “Gamification”, taught by Dr. Karl Kapp. Structured in a weekly online environment, our class was granted access to use the highly engaging cloud-based eLearning platform mLevel to enhance our course …

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Is Microlearning the Future of Education?

In today’s technology driven world, information is available at the touch of a button, or even a voice command. Whatever the subject, all it takes is a quick Google search and learners are faced with a deluge of information. This amount of information, while useful in many ways, also presents a unique and rather complex …

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Are you ready to engage tomorrow’s workforce?

Earlier this year I had the honor of participating in FocusOn Learning’s DemoFest 2016 with our Partner, Pearson Learning. We demonstrated our partnership in bringing Learning Games to the Introduction to Business education market.  There are a variety of aspects that brought our partnership together but the one I would like to focus on in this post is student or …

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Boiling Frogs and the Need for L&D to Innovate

Earlier this year, I attended the exemplary Bersin by Deloitte IMPACT conference.  If you’ve never attended this event, make plans to do so next year.  The content is excellent. In one of his keynotes, Josh Bersin mentioned that the Net Promoter Score (NPS) for Learning & Development (L&D) is minus 31.  If you are not …

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